India and China Both Harmed by Banning WeChat
After the Indian government banning 59 China's Apps, including WeChat, both sides suffered a loss.The ban made Tencent, the owner of WeChat, lose most of the market, including data flows, commercial advertisement opportunities and other businesses.Meanwhile, WeChat users in India have lost a convenient way of keeping in touch with friends, especially in China, making secure payments, getting information and more.
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Tencent in Talks to Create USD 10 Billion Game Streaming Giant
According to people familiar with the matter, Tencent Holdings is pushing for talks to merge China's most significant game streaming platforms, Huya and Douyu, a deal that will give it the lead in this hot arena.
This Chinese social media titan has been discussing mergers with the two companies in the past few months. However, the details have not yet been finalized, according to the sources, who asked not to be identified because discussions are private. Tencent holds 37% of Huya and 38% of Douyu, and is the largest shareholder of these two firms. And Tencent seeks to become the largest shareholder of the combined entity.
If this deal can take place, it will create a live streaming giant with more than 300 million users and a combined market value of USD 10 billion, and consolidate Tencent's leading position in China's gaming and social media fields. People familiar with the matter said that Huya and Douyu would maintain their respective platforms and brands while working more closely with Tencent's own e-sports website eGame.
Representatives of Tencent and Douyu declined to comment, and Huya's spokesperson did not respond to requests for comment.
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JD.com Joins Tencent to Launch JD Esports Plan
Today, JD.com jointly launched the JD Esports plan with Tencent Games, ROG, Lenovo, hardware supply chain vendors and game live broadcast platforms. It aims to promote the development of the mobile gaming industry, focusing on the upstream and downstream layout of gaming equipment and e-sports events.
According to Daniel Tan, President of JD's Retail Communications Division, JD.com will deploy its advantages in traffic, technology and supply chain, helping partners maximize their commercial value by organizing e-sports events and related game activities, and innovative applications of cutting-edge technology.
According to the China game industry report, the number of mobile game players in Mainland China will reach 660 million in 2020. During the 618 periods of JD.com this year, the sales volume of gaming phones from June 1 to July 18 increased by 150% year-on-year, and the sales volume on June 12 increased by more than 400% year-on-year.
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Tencent Gains More Ground as WeChat Launches in Turkey
With the landing of a contract between Industrial and Commercial Bank of China (Turkey), Tencent, Turkey's Istanbul Airport and its associated duty-free stores on July 28, WeChat Pay – a third-party payment platform run by Tencent – was launched in Turkey. From now on, Chinese tourists can use WeChat to check out their purchases, which will be especially convenient for travelers.
The debut of WeChat Pay marks a deepening relationship between the two countries. Mehmet Nuri Ersoy, Turkey's Culture and Tourism Minister, said they are looking forward to cooperating with China in more fields. In the future, the payment method will be introduced countrywide, including hotels and the tourist spots. Through WeChat Pay, the transactions between the tourists and the local merchants will be processed with their respective currencies.
Tencent, one of the major technology giants in China, has never stopped exploring new corners of the business landscape.
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