Chinese Embodied AI Company AI² Robotics: The Real Bottleneck in Embodied AI Is Scenarios, Not Just AI
Apr 14, 2026 11:25 AM
From 0 to 2.6 million units, Ecovacs Window Robot makes "first choice" the only answer.
Apr 10, 2026 07:00 PM
Players also set a new quarterly record for expenses on mobile games.
Image credit: Alvaro Reyes/Unsplash
According to App Annie, in the first week of the second quarter of 2020, the weekly downloads of mobile games exceeded 1.2 billion. The average weekly downloads for the entire quarter remained at 1 billion, an increase of 20% year-on-year.
Players also set a new quarterly record for expenses on mobile games. In the second quarter of 2020, the amount spent through the app store reached USD 19 billion, the highest quarter ever.
In the second quarter of 2020, game downloads on iOS were close to 3 billion, increasing by 20% year-on-year. The game downloads in Google Play increased by 25% year-on-year to 11 billion downloads, accounting for almost 80% of the total game downloads in the two app stores.
Google Play outperformed iOS in terms of the proportion of game applications as a percentage of the entire application downloads, and the two accounted for 45% and 30%, respectively.
For Google Play, India, and Brazil were the markets with the most massive game downloads. The United States and China were the largest markets for iOS game downloads in the second quarter of 2020.
2025 Go-Global Development of China's Social Media
2025-08-11 18:22
Kuaishou: On the Top of China's Short Video Market
2021-01-03 10:56
Chinese Embodied AI Company AI² Robotics: The Real Bottleneck in Embodied AI Is Scenarios, Not Just AI
Apr 14, 2026 11:25 AM
From 0 to 2.6 million units, Ecovacs Window Robot makes "first choice" the only answer.
Apr 10, 2026 07:00 PM